cheatsheetwarroom.com – Full Analysis

Joma


Fantasy Football Advice & Draft Preparation Tools

(Took us an average of 0.2 seconds to load)

Table of Contents
Basic information
Minor HTML issues found on homepage
Popular words
Pagespeed analysis
How can this website be improved?
Internal pages
Websites linked to

Basic information for cheatsheetwarroom.com

Email: admin (at) cheatsheetwarroom (dot) com

Social media profiles:

Using HTTPS: Yes 🙂

HTML errors found on homepage

<noscript><img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=430155658236451&ev=PageView&noscript=1" /></nosc
An “img” element must have an “alt” attribute, except under certain conditions. For details, consult guidance on providing text alternatives for images.


in.css" /></head><body
Stray end tag “head”.


/></head><body class="two-section-page"><form
Start tag “body” seen but an element of the same type was already open.


Popular words

Word Frequency
football 14
fantasy 11
cheat 8
us 5
draft 5
sheet 4
player 3
rankings 3
sheets 2
blog 2
create 2
generate 2
printable 2
step 2
custom 2
format 2
best 2
lineup 2
advice 2
sites 2

Pagespeed analysis

OVERALL SITE SPEED: AVERAGE (details below)

CUMULATIVE LAYOUT SHIFT SCORE: AVERAGE. Have you ever been reading an article online when something suddenly changes on the page? Without warning, the text moves, and you’ve lost your place. Or even worse: you’re about to tap a link or a button, but in the instant before your finger lands, BOOM – the link moves, and you end up clicking something else! This is a measure of how often this is happening on your website.

FIRST CONTENTFUL PAINT MS SCORE: AVERAGE. This measures the time taken for the first thing on your website to load when a visitor goes there.

FIRST INPUT DELAY MS SCORE: AVERAGE. How long it takes for your website to react if the user interacts with it in some way, such as clicking a link or button.

LARGEST CONTENTFUL PAINT MS SCORE: AVERAGE. Measures how long the main part of the website takes to load.

Opportunities for improvement

Remove unused CSS: Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity.
Potential savings of 50 KiB

Avoid serving legacy JavaScript to modern browsers: Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren’t necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers. [Learn More](https://philipwalton.com/articles/deploying-es2015-code-in-production-today/)
Potential savings of 34 KiB

Eliminate render-blocking resources: Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles.
Potential savings of 200 ms

Enable text compression: Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes.
Potential savings of 7 KiB

Serve images in next-gen formats: Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption.
Potential savings of 486 KiB

Properly size images: Serve images that are appropriately-sized to save cellular data and improve load time.
Potential savings of 733 KiB

Minify JavaScript: Minifying JavaScript files can reduce payload sizes and script parse time.
Potential savings of 5 KiB

Efficiently encode images: Optimized images load faster and consume less cellular data.
Potential savings of 307 KiB

Remove unused JavaScript: Remove unused JavaScript to reduce bytes consumed by network activity.
Potential savings of 412 KiB

Use video formats for animated content: Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes.
Potential savings of 91 KiB

Remove duplicate modules in JavaScript bundles: Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Potential savings of 3 KiB

Internal pages [TOP 20]

Website Page
https://cheatsheetwarroom.com/access/register.aspx
https://cheatsheetwarroom.com/fantasy-football/nfl/create/custom-sheet.aspx
https://www.cheatsheetwarroom.com/blog/fantasy-football/names
https://www.cheatsheetwarroom.com/blog/fantasy-football/tools
https://cheatsheetwarroom.com/about.aspx
https://www.cheatsheetwarroom.com/blog/fantasy-football/site/best-advice
https://cheatsheetwarroom.com/Default.aspx
https://www.cheatsheetwarroom.com
https://www.cheatsheetwarroom.com/blog/fantasy-football/prizes
https://cheatsheetwarroom.com/Contact.aspx
https://www.cheatsheetwarroom.com/blog/dfs/research/dfs-lineup-optimizer
https://www.cheatsheetwarroom.com/blog/fantasy-football/draft/software
https://cheatsheetwarroom.com/legal/termsofservice.aspx
https://www.cheatsheetwarroom.com/blog/fantasy-football/draft/boards
https://www.cheatsheetwarroom.com/blog
https://www.cheatsheetwarroom.com/blog/fantasy-football/leagues/money-league-cash-payouts
https://cheatsheetwarroom.com/register.aspx
https://cheatsheetwarroom.com/free/sleepers.aspx
https://cheatsheetwarroom.com/free/rankings/adp/quarterbacks.aspx
https://cheatsheetwarroom.com/custom-sheet.aspx

External homepage links [TOP 20]

Website Page
https://www.facebook.com/CheatSheetWarRoom
https://twitter.com/CSWarRoom
https://www.pinterest.com/cheatsheetwarrm