(Took us an average of 3.1 seconds to load)
|Table of Contents|
|Minor HTML issues found on homepage|
|How can this website be improved?|
|Websites linked to|
Basic information for worldoneradio.org
Email or contact page: [email protected]
Social media profiles:
Using HTTPS: Yes 🙂
|Registrar||Network Solutions, LLC|
|Organization||World One Radio|
HTML errors found on homepage
/div><p><iframe title="2017 City of El Cerrito & worldOne 4th of July Festival" width="712" height="401" src="https://www.youtube.com/embed/CNvAxpy31Yg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></ifra
The “frameborder” attribute on the “iframe” element is obsolete. Use CSS instead.
/b><br /><em style="“font-size: 8px;">San Fr
CSS: “âfont-size”: Property “âfont-size” doesn’t exist.
OVERALL SITE SPEED: AVERAGE (details below)
CUMULATIVE LAYOUT SHIFT SCORE: AVERAGE. Have you ever been reading an article online when something suddenly changes on the page? Without warning, the text moves, and you’ve lost your place. Or even worse: you’re about to tap a link or a button, but in the instant before your finger landsâ€”BOOMâ€”the link moves, and you end up clicking something else! This is a measure of how often this is happening on your website.
FIRST CONTENTFUL PAINT MS SCORE: AVERAGE. This measures the time taken for the first thing on your website to load when a visitor goes there.
FIRST INPUT DELAY MS SCORE: AVERAGE. How long it takes for your website to react if the user interacts with it in some way, such as clicking a link or button.
LARGEST CONTENTFUL PAINT MS SCORE: AVERAGE. Measures how long the main part of the website takes to load.
Opportunities for improvement
Remove unused CSS: Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity. [Learn more](https://web.dev/unused-css-rules/).
Potential savings of 166 KiB
Properly size images: Serve images that are appropriately-sized to save cellular data and improve load time. [Learn more](https://web.dev/uses-responsive-images/).
Potential savings of 418 KiB
Eliminate render-blocking resources: Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles. [Learn more](https://web.dev/render-blocking-resources/).
Potential savings of 630 ms
Potential savings of 7 KiB
Serve images in next-gen formats: Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption. [Learn more](https://web.dev/uses-webp-images/).
Potential savings of 667 KiB
Efficiently encode images: Optimized images load faster and consume less cellular data. [Learn more](https://web.dev/uses-optimized-images/).
Potential savings of 49 KiB
Potential savings of 438 KiB
Enable text compression: Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes. [Learn more](https://web.dev/uses-text-compression/).
Potential savings of 196 KiB
Minify CSS: Minifying CSS files can reduce network payload sizes. [Learn more](https://web.dev/unminified-css/).
Potential savings of 17 KiB